Unequip any weapon from your right hand activate the object select the lock option tactical application.
Skyrim how to keep npcs from opening locked doors.
Through the unlocked front door is a small room with two weapon plaques on the east wall holding two steel maces ahead is a flight of stairs that descends into a circular room with a guard and a northwatch mage sitting at a table.
Had this issue in whiterun with belethor everytime.
The level of the lock scales with the number.
Now i wait on the well.
How to lock a door chest.
Also connecting interior cells to the outside world.
All sfx taken from bethesda s creation kit if you re.
The ratway is a network of sewer tunnels running beneath riften and home to the thieves guild there are three zones to the ratway namely the ratway the ratway vaults and the ratway warrens the entrance to the sewer is below the scorched hammer and the nearest stairs down to the lower level of riften are beside honorhall orphanage the sewers can also be accessed through the ragged flagon.
Here s how to unlock doors in skyrim with console commands for ya.
If you stand in front of the entrance or anywhere in the pathing of the npc you disrupt their routine.
It would lock the door and you could unlock it with the unlock command.
There is a bottle of wine among several empty wine bottles on the table top and two open crates stacked beside the table are full of more empty bottles.
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Update 1 01 added the ability to lock containers.
If you wait in front of a locked door for 24 hours the npc cannot open it on time because you are in the way.
Works like a.
Removed the ability to lock doors that loaded into new interiors caused some issues unfortunately.
I believe that with the lock command it goes lock number 1 100 where 100 requires a key.
For example lure a person into a room and lock the door.
A creation kit tutorial showing how ai packages and npcs lock unlock doors to buildings.
Updated the no lock formlist to include the levers used in vault 111.
You can divide enemy forces by restricting their movement.
Away from the door and not blocking paths.
Updated the no lock formlist to include doors in vault 111.